Archive
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2026-07-16:: 离开 Web3 的那天
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#Career,
#EVM,
#Go,
#Memory Safety,
#Web3,
#decision-archaeology
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2026-07-16:: 在"以安全著称的 Rust"里做内存工具
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#Arc,
#Memory Safety,
#Rc,
#Rust,
#decision-archaeology,
#memscope-rs
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2026-07-16:: OmniScope:从拒绝巨额白名单到妥协
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#FFI,
#LLVM,
#OmniScope,
#Rust,
#Static Analysis,
#Zig,
#decision-archaeology
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2026-07-16:: 把代码评审变成一场戏
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#Code Review,
#CodeTribunal,
#Go,
#LLM,
#Multi-Agent,
#decision-archaeology
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2026-07-16:: 用遗传算法给 Agent 选策略
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#ARES,
#Agent,
#Evolution,
#Genetic Algorithm,
#Go,
#decision-archaeology
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2026-06-30:: OmniScope Architecture Deep Dive (Part 6): Reflection — The Architectural Trade-offs You Never Saw
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#Architecture,
#Engineering Reflection,
#FFI,
#LLVM,
#Rust
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2026-06-28:: OmniScope Architecture Deep Dive (Part 5): IR Pattern Atlas — From Evidence Chain to Semantic Suppression
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#FFI,
#LLVM,
#Pattern Matching,
#Rust,
#Semantic Analysis
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2026-06-28:: Building Your Own Agent Framework When You're Bored
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#AI,
#Agent,
#Go
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2026-06-28:: The Big Picture — Why Another Agent Framework?
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#Agent,
#Architecture,
#Go
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2026-06-28:: Agent Harmony Protocol — The Communication Foundation for Multi-Agent Systems
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#Agent,
#Concurrency,
#Go,
#Protocol
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2026-06-28:: Memory Distillation — When the Agent Learns to Forget and Refine
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#Agent,
#Go,
#Memory,
#RAG
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2026-06-28:: Workflow Engine — From DAG to Dynamic Orchestration
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#Agent,
#Go,
#Orchestration,
#Workflow
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2026-06-28:: Tool Invocation Layer — Four Paths and One Safety Net
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#Agent,
#Function Calling,
#Go,
#Tool
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2026-06-28:: Security and Observability — Defense in Depth and Transparent Tracing
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#Agent,
#Go,
#Observability,
#Security
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2026-06-28:: Runtime & Lifecycle — Birth, Death, and Resurrection
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#Agent,
#Go,
#Resilience,
#Runtime
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2026-06-28:: Event System — Event Sourcing Foundation for State Recovery and Audit Trails
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#Agent,
#Audit,
#Event Sourcing,
#Go
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2026-06-28:: Arena / Fault Injection — Break It Deliberately, Watch It Self-Heal
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#Agent,
#Chaos Engineering,
#Go,
#Testing
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2026-06-28:: Retrieval System — Hybrid Search and Scoring Pipeline
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#Agent,
#Go,
#RAG,
#Retrieval
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2026-06-28:: Autonomous Evolution — When Agents Learn to Improve Themselves
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#Agent,
#Evolution,
#Go,
#Self-Improvement
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2026-06-28:: Security Hardening — When Agents Learn to Defend Themselves
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#Agent,
#Go,
#OWASP,
#Security
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2026-06-28:: Bootstrap & API Layer — Wiring Without the Pain
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#API,
#Agent,
#Bootstrap,
#Go
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2026-06-28:: Plugin System — Extending Without Touching
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#Agent,
#Architecture,
#Go,
#Plugin
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2026-06-28:: MCP Integration — Teaching Agents to Use Tools
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#Agent,
#Go,
#Integration,
#MCP
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2026-06-28:: Flight Recorder — Agent Black Box and Execution Trace Replay
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#Agent,
#Debugging,
#Go,
#Observability
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2026-06-28:: SDK Layer — One Line of Code to Start an Agent
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#Agent,
#Developer Experience,
#Go,
#SDK
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2026-06-28:: Knowledge Graph Build — From Markdown to 27K Edges (AKG)
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#Agent,
#Go,
#Knowledge Graph,
#RAG
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2026-06-28:: Storage Layer — The Foundation Under Everything
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#Agent,
#Architecture,
#Go,
#Storage
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2026-06-28:: LLM Client Layer — Failover, DeepSeek, and Multi-Provider Abstraction
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#Abstraction,
#Agent,
#Go,
#LLM
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2026-06-28:: Evaluation Framework — How We Know If an Agent Is Actually Good
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#Agent,
#Benchmark,
#Evaluation,
#Go
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2026-06-28:: Config System — One YAML, Twelve Modules
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#Agent,
#Architecture,
#Config,
#Go
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2026-06-28:: Quant Trading Module — The Experiment We Keep Honest About
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#Agent,
#Experiment,
#Go,
#Quant
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2026-06-28:: GA Evolution System — When Strategies Learn to Mate
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#Agent,
#Evolution,
#Genetic Algorithm,
#Go
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2026-06-28:: TieredScorer — Three-Layer Scoring Pipeline and LLM Budget Management
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#Agent,
#Genetic Algorithm,
#Go,
#Scoring
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2026-06-28:: Selection Operator Benchmark — Truncation vs Tournament vs Roulette
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#Agent,
#Benchmark,
#Genetic Algorithm,
#Go
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2026-06-28:: Promoter — Champion/Challenger Promotion and the Five-State State Machine
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#Agent,
#Genetic Algorithm,
#Go,
#Promotion
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2026-06-28:: Genealogy — Recording and Tracing the Evolutionary Family Tree
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#Agent,
#Genealogy,
#Genetic Algorithm,
#Go
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2026-06-28:: GA in the Trenches — What Three Real Evolution Runs Taught Me
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#Agent,
#Genetic Algorithm,
#Go,
#Lessons Learned
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2026-06-26:: OmniScope Architecture Deep Dive (Part 4): Resource Families — Breaking Language Barriers: From Effect to Evidence Chain Pipeline
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#Architecture,
#FFI,
#LLVM,
#Rust,
#Semantic Analysis
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2026-06-24:: OmniScope Architecture Deep Dive (Part 3): Noise Reduction — An Epic Optimization from 5,098 to ~45
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#FFI,
#LLVM,
#Optimization,
#Rust,
#Static Analysis
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2026-06-22:: OmniScope Architecture Deep Dive (Part 2): IR Loading — 8 Ways to Wrestle with LLVM IR
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#FFI,
#LLVM,
#Performance,
#Rust
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2026-06-20:: Why OmniScope — Cross-language FFI Safety Analysis: Call Graphs, State Machines, Semantic Trees, This Combo Took Two Years
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#FFI,
#LLVM,
#Memory Safety,
#Rust,
#Static Analysis
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2026-06-12:: 抽象的债务
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#Architecture,
#Go,
#LLM,
#decision-archaeology
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2026-06-12:: 并发的本质是信任
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#Concurrency,
#Lock-Free,
#Rust,
#decision-archaeology
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2026-06-12:: 错误是设计的镜子
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#Error Handling,
#Go,
#LLM,
#Multi-Agent,
#decision-archaeology
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2026-06-12:: 工具的暴政
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#Code Quality,
#Rust,
#TreeSitter,
#decision-archaeology
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2026-06-12:: 危险边界的守卫
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#FFI,
#LLVM,
#Memory Safety,
#Rust,
#Zig,
#decision-archaeology
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2026-06-12:: 可观测性的代价
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#Event Sourcing,
#Flight Recorder,
#Go,
#Observability,
#decision-archaeology
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2026-06-12:: 状态还是行为
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#Event Sourcing,
#Go,
#Memory,
#State,
#decision-archaeology
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2026-06-12:: 撒谎的设计模式
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#Architecture,
#Design Pattern,
#Go,
#Rust,
#decision-archaeology
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2026-06-12:: 何时对异步说不
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#Async,
#Concurrency,
#Go,
#decision-archaeology
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2026-06-12:: 重写还是演进
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#Architecture,
#Go,
#Rewrite,
#Rust,
#decision-archaeology
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2026-06-12:: 你跳过的那条测试
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#Chaos Engineering,
#Go,
#Resilience,
#Testing,
#decision-archaeology
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2026-06-09:: v0.2.0
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#FFI,
#LLVM,
#Rust
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2026-05-28:: CodeTribunal Deep-Dive Series: When LLM Agents Hold a Code Review Trial
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-28:: Why Code Review Needs Drama
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-28:: Architecture Overview: Wiring 8 LLM Agents Into a Game Loop
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-28:: The Persona System: 8 Reviewers From One LLM
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-28:: The Troublemaker Mechanic: Subtle Sabotage as a Feature
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-28:: Debate, Cross-Examination, and Voting
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-28:: The Experience System: Learning from Past Sessions
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-28:: Random Events and Game Dynamics
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-28:: WebSocket Layer and Real-Time UI
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#Code Review,
#Go,
#LLM,
#Multi-Agent
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2026-05-27:: garbage-code-hunter Deep-Dive Series: Multi-Language Code Quality Analysis in Rust
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-27:: Why Multi-Language Code Quality Analysis Is Hard
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-27:: Architecture Overview: How to Structure a Multi-Language Code Analyzer
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-27:: Tree-sitter and the LanguageAdapter Pattern
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-27:: StyleIR: The Language-Neutral Intermediate Representation
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-27:: The Signal Detection System
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-27:: Duplication Detection Algorithms
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-27:: The Scoring Model: From Qualitative Signals to a Single Number
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-27:: The Fun Side: Roasts, Personality, and the Tool Belt
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#Code Quality,
#Rust,
#Static Analysis
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2026-05-21:: OmniScope Deep-Dive Series: From LLVM IR to Cross-Language Ownership Auditing
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#FFI,
#LLVM,
#Rust
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2026-05-21:: Why OmniScope Analyzes Cross-Language Safety at the LLVM IR Layer
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#FFI,
#LLVM,
#Rust
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2026-05-21:: Lifecycle of an Analysis Run: CLI, IRLoader, Pipeline, and Output
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#FFI,
#LLVM,
#Rust
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2026-05-21:: Inside the Pass System: Dependency Ordering, Shared Context, and Graceful Degradation
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#FFI,
#LLVM,
#Rust
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2026-05-21:: Zone Classification and Semantic Registry: Avoiding Blacklist-Style Reporting
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#FFI,
#LLVM,
#Rust
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2026-05-21:: MemoryGraph and DangerSurface: From Pointer Facts to Risk Paths
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#FFI,
#LLVM,
#Rust
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2026-05-21:: Rust FFI Auditor: Reconstructing and Checking Cross-Language Ownership Protocols
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#FFI,
#LLVM,
#Rust
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2026-05-21:: Reporting Pipeline: Issue Objects, JSON, SARIF, and Engineering Integration
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#FFI,
#LLVM,
#Rust
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2026-05-21:: Architecture Deep Dive: From Facade to Event Store, Snapshot, Analysis, and Render
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#Rust,
#memscope-rs
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2026-05-21:: Benchmark Deep Dive: What the Numbers Actually Say
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#Rust,
#memscope-rs
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2026-05-21:: Export and Dashboard Pipeline: Turning Memory Events into Reports
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#Rust,
#memscope-rs
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2026-05-21:: Ownership Graph and Relation Inference: From Memory Events to Rust Semantics
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#Rust,
#memscope-rs
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2026-05-21:: memscope-rs Technical Article Series Index
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#Rust,
#memscope-rs
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2026-05-20:: Arc/Rc Clone Detection: Why `StackOwner` Matters
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#Rust,
#memscope-rs
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2026-05-20:: Async Task Memory Attribution: Tracking Memory Beyond Threads
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#Rust,
#memscope-rs
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2026-05-20:: Lockfree Tracking: How `memscope-rs` Handles Concurrent Memory Events
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#Rust,
#memscope-rs,
#multithread
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2026-05-20:: Single-Thread Tracking: From GlobalAlloc to Rust-Level Memory Semantics
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#Memory,
#Rust,
#memscope-rs
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2026-05-20:: Unsafe and FFI Memory Passport: Tracking Memory Across Rust's Trust Boundary
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#Rust,
#memscope-rs,
#unsafe/ffi